Treasure Hunter[100 CP]
Finding ore and the like is often the lynchpin of being
able to defend yourself, giving you the ability to craft
the weapon or armor that will turn a fight from a tense
scramble for survival into a cakewalk. To that end, you're
able to sense ore, natural valuables like gems, heart
crystals, fallen stars, and other valuable things nearby.
Your sense, 'tugs,' you in the direction of these
valuables, tugging harder for more valuable things. In
addition to this, whenever you mine out a vein of ore,
gems, or some such similar thing, you receive a +15% boost
to the amount you'd otherwise get out of it, with an extra
+5% to your haul for every two other Adventurer perks you
have, to a total of +25%.
Inventory[200 CP]
I just bet your vision is getting pretty cluttered by now,
huh? Well, just a bit more if you can stand it; this can be
toggled off, if you need to, though. However, this one's
pretty useful, and you can toggle it on and off.
You receive a 10-slot hotbar and 40-slot inventory,
complete with a pair of additional 4-slot inventories for
currency and ammunition, repsectively, that expands out
with a thought, in the top left of your vision. Each slot
holds a varying amount of material, see Notes, below, for
information, but, 'building block,' style materials are
usually stored in collections of two foot cubes. Below
that, in the bottom-left, is a scrollable crafting menu
that allows you to make anything you have the materials
for, without lifting a finger, as long as you're within
about five feet of the necessary crafting area. This
includes a toggle that just shows you a grid of everything
you can make, once all of your available materials and
crafting station proximity are accounted for, and the
ability to access containers from this inventory.
Across from the crafting bar, in the bottom-right, is a set
of slots for equipment: A helmet; a suit of armor; a set of
leggings; five(six with either Master Mode, or a Demon
Heart from defeating the Wall of Flesh in Expert Mode or
higher; seven with both) for accessories, and five more for
general equipment slots(a pet, light pet, minecart, mount,
and grappling hook). Each of these has a vanity slot to
make them look like another of the same or similar kind of
equipment, a dye slot to change the color of them, and your
accessories have a visibility toggle, for if you want to