Praise for
Presentation Zen: Simple Ideas on Presentation Design and
Delivery, Second Edition
It's often the slim books that have the most impact. Strunk and White for proper English.
Robert’s Rules of Order for running meetings. Both deceptively short, with huge impact. To
these I find it easy to add Presentation Zen for moving an audience. Embrace this wonderful
guide and gain the power of crafting simple and clear messages. Garr Reynolds provides
techniques and examples in a manner that, quite naturally, adheres to the same principles
as what he teaches.
Garr is a beacon of hope for frustrated audiences everywhere. His design philosophy and
fundamental principles bring life to messages and can invigorate careers. His principles of
simplicity are as much a journey of the soul as they are restraint of the mouse.
Presentation Zen changed my life and the lives of my clients. As a communications specialist,
I was searching for a way to create visuals that support the narrative without detracting from
the story. The philosophy and approach so elegantly explained in Garr's book will inspire your
audience. Don't even think of giving another presentation without it!”
Garr has broken new ground in the way we think about the power of presentations, and more
important, has taught an entire generation of communicators how to do a better job. Don’t
miss this one.
If you care about the quality and clarity of your presentationsand you should—pick up this
book, read every page, and heed its wisdom. Presentation Zen is a contemporary classic.
Four years ago, Garr’s Presentation Zen literally changed the world of communications. Almost
overnight, what was once fluffy, stale, and boring became sharp, brisk, and even (can we say
it?) fun. A million radically-improved speeches later, the world is ready for a refresher—and
just when we need it most, Garr delivers the magic again.
Ric Bretschneider, Senior Program Manager,
PowerPoint Development Team 1993-2010
Nancy Duarte, CEO, Duarte, Inc., and
author of slide:ology and resonate
Carmine Gallo, author of The Presentation
Secrets of Steve Jobs
Seth Godin, legendary presenter
and author of We Are All Weird
Daniel H. Pink, author of
Drive and A Whole New Mind
Dan Roam, author of Blah-Blah-Blah
and The Back of the Napkin
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Garr Reynolds
Simple Ideas on Presentation Design and Delivery
presentation
zen
2
nd
Edition
revised & updated
Presentation Zen: Simple Ideas on Presentation Design and Delivery
Second Edition
Garr Reynolds
New Riders
1249 Eighth Street
Berkeley, CA 94710
510/524-2178
510/524-2221 (fax)
Find us on the Web at: www.newriders.com
To report errors, please send a note to [email protected]
New Riders is an imprint of Peachpit, a division of Pearson Education
Copyright © 2012 by Garr Reynolds
Senior Editor: Karyn Johnson
Copy Editor: Kelly Kordes Anton
Production Editor: Cory Borman
Proofreader: Roxanna Aliaga
Indexer: Emily Glossbrenner
Design Consultant in Japan: Mayumi Nakamoto
Book Cover and Interior Design: Garr Reynolds
Notice of Rights
All rights reserved. No part of this book may be reproduced or transmitted in any form by any means,
electronic, mechanical, photocopying, recording, or otherwise, without the prior written permission of
the publisher. For information on getting permission for reprints and excerpts, contact permissions@
peachpit.com.
Notice of Liability
The information in this book is distributed on an “As Is” basis without warranty. While every precaution
has been taken in the preparation of the book, neither the author nor Peachpit shall have any liability
to any person or entity with respect to any loss or damage caused or alleged to be caused directly or
indirectly by the instructions contained in this book or by the computer software and hardware products
described in it.
Trademarks
Many of the designations used by manufacturers and sellers to distinguish their products are claimed
as trademarks. Where those designations appear in this book, and Peachpit was aware of a trademark
claim, the designations appear as requested by the owner of the trademark. All other product names and
services identified throughout this book are used in editorial fashion only and for the benefit of such
companies with no intention of infringement of the trademark. No such use, or the use of any trade
name, is intended to convey endorsement or other affiliation with this book.
ISBN-13: 978-0-321-81198-1
ISBN-10: 0-321-81198-4
9 8 7 6 5 4 3 2 1
Printed and bound in the United States of America
To Mom & Dad
Table of Contents
Acknowledgments, ix
Foreword by Guy Kawasaki, x
INTRODUCTION
Presenting in Today’s World, 5
PREPARATION
Creativity, Limitations, and Constraints, 31
Planning Analog, 45
Crafting the Story, 77
DESIGN
Simplicity: Why It Matters, 115
Presentation Design: Principles and Techniques, 131
Sample Visuals: Images & Text, 187
DELIVERY
The Art of Being Completely Present, 215
Connecting with an Audience, 231
The Need for Engagement, 253
NEXT STEP
The Journey Begins, 285
Photo Credits, 292
Index, 294
viii
ix
producer in Japan, for his great assistance.
The Design Matters Japan community
including Toru Yamada, Shigeki Yamamoto,
Tom Perry, Darren Saunders, Daniel Rodriguez,
Kjeld Duits, David Baldwin, Nathan Bryan,
Jiri Mestecky, Doug Schafer, Barry Louie, and
many, many others.
Back in the States, a big thank you to those
who contributed ideas and support, including
Debbie Thorn, CZ Robertson, David Roemer,
Gail Murphy, Ric Bretschneider, Howard
Cooperstein, Dan Roam and Carmine Gallo.
And thanks to Mark and Liz Reynolds for their
fantastic B&B at the beach.
I’d like to thank the thousands of subscribers
to the Presentation Zen blog and to all the blog
readers who have contacted me over the years
to share their stories and examples, especially
Les Posen in Australia.
Although I could not include all the slides
in this book, I want to thank all the people
who submitted sample slides, including: Jeff
Brenman, Chris Landry, Scott B. Schwertly, Jill
Cadarette, Kelli Matthews, Luis Iturriaga, Dr.
Aisyah Saad Abdul Rahim, Marty Neumeier,
Markuz Wernli Saito, Sangeeta Kumar, Allysson
Lucca, Pam Slim, Jed Schmidt, Merlin Mann,
and many others. Also, a big thank you to
Dr. Andreas Eenfeldt in Stockholm and Phil
Waknell and Pierre Morsa in Paris.
And, of course, my biggest supporter in
all this was my wife, Ai, who was always
understanding and a great source of inspiration
and ideas (and occasionally, chocolate-chip
cookies).
Acknowledgments
This book would not have been possible without
a lot of help and support. I’d like to thank the
following people for their contributions and
encouragement:
Nancy Duarte and Mark Duarte and all the
amazing staff at Duarte, Inc. in Silicon Valley,
including Nicole Reginelli and Paula Tesch for
their constant support.
At New Riders: Michael Nolan who asked me
to write this book originally and Karyn Johnson
who oversaw the book development this time
around and gave me the freedom to do it my
way (yeah, like the song). Kelly Kordes Anton
and Roxanna Aliaga, for bringing more clarity to
my writing and uncovering errors and offering
advice for improvement. Mimi Heft for her
help with the design and the cover. Hilal Sala,
for her great help and guidance in the first
edition, and to Cory Borman, for his talent and
guidance in production on this edition.
Guy Kawasaki, Seth Godin, David S. Rose,
Daniel Pink, Dan Heath and Rick Heath,
Rosamund Zander, Jim Quirk, and Deryn Verity
for their enlightened advice and content in the
early stages of the process.
Jumpei Matsuoka and all the cool people at
iStockphoto.com for their tremendous support
with the images and the special offer that’s
included at the back of this book.
Designer Mayumi Nakamoto for teaching
me more than I wanted to know (or thought
possible) about Adobe InDesign. June Cohen
and Michael Glass at TED for their help with
the images. Daniel Lee at Mojo for his help
with the credits. Aaron Walker, Tom Grant’s
x
Foreword by Guy Kawasaki
Because this is a book about presenting better with slides,
I thought it would be appropriate to show the foreword
as a slide presentation. As far as I know, this is the first
foreword in history presented in a book as a series of
presentation slides. Now, good slides should enhance a live
talk; slides are not meant to tell the whole story without
you there. But from the slides on the next page, I think
you can get my point. If I were to give a live talk about why
you should buy this book, the slides would look something
like this.
Guy Kawasaki
Author of Enchantment: The Art of
Changing Hearts, Minds, and Actions,
and former chief evangelist of Apple
www.guykawasaki.com
xi
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Chapter 4 Crafting the Story
4
During your time off the grid, you brainstormed alone or perhaps with a small
group of people. You stepped back to get the big picture, and you identified
your core message. You now have a clearer picture of the presentation content
and focus even if you do not have all the details worked out yet. The next step
is to give your core message and supporting messages a logical structure.
Structure will help bring order to your presentation and make it easier for you
to deliver it smoothly and for your audience to understand your message easily.
Before you go from analog to digital—taking your ideas from sketches on
paper and laying them out in PowerPoint or Keynote—it is important to keep
in mind what makes your ideas resonate with people. What makes some
presentations absolutely brilliant and others forgettable? If your goal is to
create a presentation that is memorable, then you need to consider how you
can craft messages that stick.
One of the components for creating sticking messages is story. We tell
stories all the time. Think about times you may have been camping with a
group of people, taking a tiny step back to a more primitive time, where the
evening develops into long sessions of storytelling around the campfire. There
is something very natural, compelling, and memorable about both telling and
listening to stories.
Crafting the Story
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Presentation Zen
What Makes Messages Stick?
Most of the great books that will help you make better presentations are not
specifically about presentations at all, and they are certainly not about how to
use slideware. One such book is Made to Stick (Random House) by Chip and
Dan Heath. The Heath brothers were interested in what makes some ideas
effective and memorable and others utterly forgettable. Some stick, and others
fade away. Why? What the authors found—and explain simply and brilliantly
in their book—is that “sticky” ideas have six key principles in common:
simplicity, unexpectedness, concreteness, credibility, emotions, and stories.
And yes, these six compress nicely into the acronym SUCCESs.
The six principles are relatively easy to incorporate into messages—including
presentations and keynote addresses—but most people fail to use them. Why?
The authors say the biggest reason most people fail to craft effective or “sticky”
messages is because of what they call the “Curse of Knowledge.” The Curse
of Knowledge is essentially the condition whereby the deliverer of the message
cannot imagine what it’s like not to possess his level of background knowledge
on the topic. When he speaks in abstractions to the audience, it makes perfect
sense to him but him alone. In his mind, it seems simple and obvious. The
six principles—SUCCESs—are your weapons, then, to fight your own Curse of
Knowledge (we all have it).
Here’s an example the authors used early in their book to explain the
difference between a good, sticky message and a weak garden-variety message.
Look at these two messages, which address the same idea. One of them should
seem very familiar to you.
“Our mission is to become the international leader in the space
industry through maximum team-centered innovation and
strategically targeted aerospace initiatives.”
Or
…put a man on the moon and return him safely by the end of
the decade.”
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Chapter 4 Crafting the Story
The first message sounds similar to CEO-speak today and is barely
comprehensible, let alone memorable. The second message—which is actually
from a 1961 speech by John F. Kennedy—has every element of SUCCESs,
and it motivated a nation toward a specific goal that changed the world. JFK,
or at least his speechwriters, knew that abstractions are not memorable, nor
do they motivate. Yet how many speeches by CEOs and other leaders contain
phrases such as “maximize shareholder value yada, yada, yada?” Here’s a
quick summary of the six principles from Made to Stick that you should keep
in mind when crystallizing your ideas and crafting your message for speeches,
presentations, or any other form of communication.
Simplicity. If everything is important, then nothing is important. If
everything is a priority, then nothing is a priority. You must be ruthless
in your efforts to simplify—not dumb down—your message to its
absolute core. We’re not talking about stupid sound bites here. Every
idea can be reduced to its essential meaning if you work hard enough.
For your presentation, what’s the key point? What’s the core? Why does
(or should) it matter?
Unexpectedness. You can get people’s interest by violating their
expectations. Surprise people. Surprise will get their interest. But to
sustain their interest, you have to stimulate their curiosity. The best way
to do that is to pose questions or open holes in people’s knowledge and
then fill those holes. Make the audience aware that they have a gap in
their knowledge and then fill that gap with the answers to the puzzle (or
guide them to the answers). Take people on a journey.
Concreteness. Use natural speech and give real examples with real
things, not abstractions. Speak of concrete images, not of vague
notions. Proverbs are good, say the Heath brothers, at reducing abstract
concepts to concrete, simple, but powerful (and memorable) language.
For example, the expression iiseki ni cho or “kill two birds with one
stone” is easier than saying something like “let’s work toward maximizing
our productivity by increasing efficiency across many departments.”
And the phrase “go to the moon and back” by JFK (and Ralph Kramden
before him)? Now that’s concrete. You can visualize that.
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Presentation Zen
Credibility. If you are famous in your field, you may have built-in
credibility (but even that does not go as far as it used to). Most of us,
however, do not have that kind of credibility, so we reach for numbers
and cold, hard data to support our claims as market leaders and so on.
Statistics, say the Heath brothers, are not inherently helpful. What’s
important is the context and the meaning. Put it in terms people can
visualize. “Five hours of battery life” or “Enough battery life to watch
your favorite TV shows nonstop on your iPod during your next flight
from San Francisco to New York”? There are many ways to establish
credibility—a quote from a client or the press may help, for example.
But a long-winded account of your company’s history will just bore your
audience.
Emotions. People are emotional beings. It is not enough to take people
through a laundry list of talking points and information on your slides;
you must make them feel something. There are a million ways to help
people feel something about your content. Images are one way to
have audiences not only understand your point better but also have a
more visceral and emotional connection to your idea. Explaining the
devastation of the Katrina hurricane and floods in the United States, for
example, could be done with bullet points, data, and talking points. But
images of the aftermath and the pictures of the human suffering that
occurred tell the story in ways words, text, and data alone never could.
Just the words “Hurricane Katrina” conjure vivid images in your mind.
Humans make emotional connections with people, not abstractions.
When possible, put your ideas in human
terms. “100 grams of fat” may seem concrete
to you, but for others it is an abstraction.
A picture of an enormous plate of greasy
French fries, two cheeseburgers, and a large
chocolate shake will hit people at a more
visceral level. “So that’s what 100 grams of
fat looks like!”
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Chapter 4 Crafting the Story
Stories. We tell stories all day long. It’s how humans have always
communicated. We tell stories with our words and even with our art
and music. We express ourselves through the stories we share. We
teach, we learn, and we grow through stories. In Japan, it is a custom
for a senior worker (sempai) to mentor a younger worker (kohai ) on
various issues concerning company history and culture and how to
do the job. The sempai does much of his informal teaching through
storytelling although nobody calls it that. Once a younger worker
hears the story of what happened to the poor guy who didn’t wear his
hardhat on the factory floor, he never forgets the lesson (and he never
forgets to wear his hardhat). Stories get our attention and are easier
to remember than lists of rules. People love Hollywood, Bollywood,
and indie films. People are attracted to “story.” Why is it, though,
that when the majority of smart, talented, story-loving people have
the chance to present, they usually resort to generating streams of
vaguely connected information rather than stories or examples and
illustrations? Great ideas and presentations have an element of story
to them.
I
’ve used these slides in live talks
while reviewing the key ideas found
in Made to Stick by Chip and Dan
Heath. (All images on this page and
opposite page from iStockphoto.com.)
I believe this nation should commit
itself to achieving the goal, before this
decade is out, of landing a man on
the Moon and returning him safely to
the Earth.
— John F. Kennedy
May 25, 1961
83
Chapter 4 Crafting the Story
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Presentation Zen
Story and Storytelling
Before there was the written word, humans used stories to transfer culture
from one generation to the next. Stories are who we are, and we are our stories.
Stories may contain analogies or metaphors, powerful tools for bringing people
in and helping them understand our thoughts clearly and concretely. The best
presenters illustrate their points with stories, often personal ones. The easiest
way to explain complicated ideas is through examples or by sharing a story that
underscores the point. If you want your audience to remember your content,
then find a way to make it more relevant and memorable by strengthening your
core message with good, short, stories or examples.
Good stories have interesting, clear beginnings; provocative, engaging
content in the middle; and a clear conclusion. I am not talking about fiction
here. I am talking about reality, regardless of the topic. Remember that
documentary films, for example, “tell the story” of whatever it is they are
reporting on. Documentaries do not simply tell facts; rather, they engage us
with the story of war, scientific discovery, a dramatic sea rescue, climate
change, and so on. We are wired to forget what our brains perceive as
unimportant to our survival. Our conscious mind tells us to read the physical
chemistry book over and over because we need to pass the class, but our brain
keeps telling us this is dull, uninteresting, and unimportant to our survival.
The brain cares about story.
The Power of Story
Story is an important way to engage the audience and appeal to people’s need
for logic and structure in addition to emotion. Humans are predisposed to
remembering experiences in the narrative form; we learn best with a narrative
structure. Humans have been sharing information aurally and visually far
longer than we have been getting information by reading lists. A 2003 Harvard
Business Review article on the power of story says storytelling is the key to
leadership and communication in business: “Forget PowerPoint and statistics,
to involve people at the deepest level you need to tell stories.”
85
Chapter 4 Crafting the Story
In an interview with the Harvard Business Review, legendary screenwriting
coach Robert McKee suggests a big part of a leader’s job is to motivate people
to reach certain goals. “To do that she must engage their emotions,” McKee
says, “and the key to their hearts is story.” The most common way to persuade
people, says McKee, is with conventional rhetoric and an intellectual process
that, in the business world, often consists of a typical PowerPoint presentation
in which leaders build their case with statistics and data. But people are not
moved by statistics alone, nor do they always trust your data. “Statistics are
used to tell lies...while accounting reports are often BS in a ball gown.” McKee
says rhetoric is problematic because while we are making our case others are
arguing with us in their heads using their own statistics and sources. Even
if you do persuade through argument, says McKee, this is not good enough
because “people are not inspired to act on reason alone.” The key, then, is to
aim to unite an idea with an emotion, which is best done through story. “In
a story, you not only weave a lot of information into the telling but you also
arouse your listener’s emotion and energy,” he says.
Look for the Conflict
A good story is not the beginning-to-end tale of how results meet expectations,
McKee says. This is boring. Instead, it’s better to illustrate the “struggle
between expectation and reality in all its nastiness.” What makes life
interesting is “the dark side” and the struggle to overcome the negatives—
struggling against negative powers is what forces us to live more deeply, says
McKee. Overcoming negative powers is interesting, engaging, and memorable.
Stories such as this are more convincing.
The biggest element a story has, then, is conflict. Conflict is dramatic. At
its core, story is about a conflict between our expectations and cold reality.
Story is about an imbalance and opposing forces or a problem that must
be worked out. A good storyteller describes what it’s like to deal with these
opposing forces such as the difficulty of working with scarce resources, making
difficult decisions, or undertaking a long journey of scientific discovery, and
so on. People prefer to present only the rosy (and boring) picture. “But as
a storyteller, you want to position the problems in the foreground and then
show how you’ve overcome them,” says McKee. If you tell the story of how
you struggled with antagonists, the audience is engaged with you and your
material.
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Presentation Zen
Contrasts Are Compelling
Whether we are talking about graphic design or the components of a story,
the principle of contrast is one of the most fundamental and important
elements to include. Contrast is about differences, and we are hardwired to
notice differences. You can see the principle of contrast everywhere in good
storytelling, including filmmaking. For example, in Star Wars IV, there is
obviously compelling contrast between the good and noble Rebel Alliance
and the dark side of the Death Star and the evil empire. Yet great contrasts
exist even between main characters in the story who are on the same side.
The young, naïve, idealistic Luke Skywalker character contrasts with the old,
wise, and realistic Obi-Wan Kenobi. The level-headed, diplomatic, young
Princess Leia contrasts with the slightly cocky, irreverant, older Han Solo.
These characters are compelling to millions of fans because of their inherent
contrasts and the series of negotiations they go through as they deal with
their differences. Even R2D2 and C3PO are engaging characters, in large part
because of their strikingly different personalities. In your own presentations,
look for contrasts such as before/after, past/future, now/then, problem/solution,
strife/peace, growth/decline, pessimism/optimism, and so on. Highlighting
contrasts is a natural way to bring the audience into your story and make your
message more memorable.
Using Storytelling Principles in Presentations
You do not always have a lot of time to prepare your presentation or perhaps it
is difficult to see what the story is, so here are three simple steps you can use
to prepare virtually any presentation relatively quickly.
Basic elements to include in your story:
1. Identify the problem. (This could be a problem, for example, that your
product solves.)
2. Identify causes of the problem. (Give actual examples of the conflict
surrounding the problem.)
3. Show how and why you solved the problem. (This is where you provide
resolution to the conflict.)
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Chapter 4 Crafting the Story
Essentially, that’s it: Introduce the problem you have (or did have) and how
you will solve it (or did solve it). Give examples that are meaningful and
relevant to your audience. Remember, story is sequential: “This happened,
and then this happened, and therefore this happened, and so on.” Take
people on a journey that introduces conflict and then resolves that conflict. If
you can do this, you will be miles ahead of most presenters who simply recall
talking points and broadcast lists of information. Audiences tend to forget
lists and bullet points, but stories come naturally to us; it’s how we’ve always
attempted to understand and remember the bits and pieces of experience.
Robert McKee’s point is that you should not fight your natural inclination to
frame experiences into a story; instead, embrace this and tell the story of your
experience of the topic to your audience.
Stories and Emotions
Our brains tend to recall experiences or stories that have a strong emotional
element to them. The emotional components of stories are what helps
them be remembered. Earlier this year, four students in my Japanese labor
management class did a presentation on employment security in Japan. Three
days later, when I asked other students to recall the most salient points of
the presentation, what they remembered most vividly were not the labor laws,
the principles, and the changes in the labor market in Japan but, rather, the
topic of karoshi, or suicide related to work, and the issue of suicides in Japan,
topics that were quite minor points in the hour-long presentation. Perhaps five
minutes out of the hour were spent on the issue of karoshi, but that’s what the
audience remembered most. It’s easy to understand why. The issue of death
from overworking and the relatively high number of suicides are extremely
emotional topics that are not often discussed. The presenters cited actual
cases and told stories of people who died as a result of karoshi. The stories
and the connections they made with the audience caused these relatively
small points to be remembered because emotions such as surprise, sympathy,
and empathy were all triggered.
Kamishibai: Lessons in Visual
Storytelling from Japan
Kamishibai is a form of visual and participatory
storytelling that combines the use of hand-drawn
visuals with the engaging narration of a live presenter.
Kami
(紙)
means “paper” and shibai
(芝居)
means
“play/drama.The origins of kamishibai can be traced
back to various picture storytelling traditions in
Japan, which include etoki and emaki scrolls and other
forms of visual storytelling dating back centuries.
However, the form of kamishibai that one thinks of
today developed around 1929 and was popular in the
1930s, and ’40s, all but dying out with the introduction
of television later in the 1950s. Typical kamishibai consisted of a presenter who stood
to the right of a small wooden box or stage that held the 12–20 cards featuring
the visuals that accompanied each story. This miniature stage was attached to the
storyteller’s bicycle, from which he sold candy to the small children who gathered
before the show (this was originally how the storyteller could make a little money).
The presenter changed the cards by hand, varying the speed of the transition to match
the flow of the story he was telling. The best kamishibai presenters did not read the
story, but instead kept their eyes on the audience and occasionally on the current card
in the frame.
Kamishibai is as different from picture books as modern presentation visuals are
different from documents. In the case of a picture book, there can be more visual
details and text. However, picture books are usually read alone unlike kamishibai which
is designed to be presented in front of a larger group gathered around the presenter
and his visuals.
Although kamishibai is a form of visual storytelling that became popular more than
eighty years ago, the lessons from this craft can be applied to modern multimedia
presentations. Tara McGowan, who wrote The Kamishibai Classroom (Libraries
Unlimited), says that kamishibai visuals are more like the frames in a movie. “Kamishibai
pictures are designed to be seen only for a few [moments], so extraneous details
detract from the story and open up the possibilities of misinterpretation. It's
important to design each card, she says, “...to focus the audience’s attention on
characters and scenery that are most important at any given moment. If clarity
and economy of expression are the goals, it would be hard to find a more perfect
medium. It’s easy to imagine how we can apply the same spirit of kamishibai to our
modern-day presentations that include the use of multimedia and a screen. Here are
five tips from kamishibai that we can apply to our presentations today:
1. Visuals should be big, bold, clear, and easy to see.
2. Allow graphic elements to fill the frame and bleed off the edges.
3. Use visuals in an active way, not a decorative one.
4. Aim to carefully trim back the details.
5. Make your presentation—visuals and narration—participatory.
Photo on this page: Aki Sato, Creative Commons
Photo on opposite page:
©
Horace Bristol/CORBIS
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Presentation Zen
Stories and Authenticity
I have seen pretty good (though not great) presentations with average delivery
and graphics that were relatively effective because the speaker told relevant
stories in a clear, concise manner to support his points in a voice that was
human, not formal. Rambling streams of consciousness will not get it done;
audiences need to hear (and see) your points illustrated in real language.
Earlier this year, in fact, I saw a fantastic presentation by the CEO of one
of the most famous foreign companies in Japan. The CEO’s PowerPoint slides
were of mediocre design, and he made the mistake of having not one but
two assistants off to the side to advance his slides to match his talk. The
assistants seemed to have difficulty with the slideware, and often the wrong
slide appeared behind the presenter, but this powerful man simply shrugged
his shoulders and said “…ah, doesn’t matter. My point is…” He moved
forward and captivated the audience with his stories of the firm’s past failures
and recent successes, stories that contained more captivating and memorable
practical business lessons than most business students will get in an entire
semester or more.
It is true that the presentation would have been even better if the slides had
been better designed and used properly, but in this particular case, the CEO
gave a powerful and memorable presentation in spite of those shortcomings.
Trust me, this is very rare in the world of CEO presentations. There are four
essential reasons for his success that night: (1) He knew his material inside
and out, and he knew what he wanted to say. (2) He stood front and center and
spoke in a real, down-to-earth language that was conversational yet passionate.
(3) He did not let technical glitches get in his way. When they occurred, he
moved forward without missing a beat, never losing his engagement with the
audience. (4) He used real, sometimes humorous, anecdotes to illustrate his
points, and all his stories were supremely poignant and relevant, supporting
his core message.
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Chapter 4 Crafting the Story
What made this CEO’s presentation so compelling and memorable was that
it was, above all, authentic. His stories were from his heart and from his gut,
not from a memorized script. We do not tell a story from memory alone; we do
not need to memorize a story that has meaning to us. If it is real, then it is in
us. Based on our research, knowledge, and experience, we can tell it from our
gut. Internalize your story, but do not memorize it line by line. You can’t fake
it. You believe in your story, or you do not. And if you do not, no amount of
hyped-up, superficial enthusiasm or conviction will ever make your time with
an audience meaningful. If you do not believe it, do not know it to be true,
how can you connect and convince others with your words in story form? Your
words will be hollow.
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It’s Not Just About Information
People who possess loads of information in a particular field have historically
been in hot demand and able to charge high fees for access to their stuffed,
fact-filled brains. This was so because facts used to be difficult to access. Not
anymore. In an era when information about seemingly anything is only a mouse
click away, just possessing information is hardly the differentiator it used to
be. What is more important today than ever before is the ability to synthesize
the facts and give them context and perspective. Picasso once said, “Computers
are useless for they can only give answers.” Computers and Google can indeed
give us routine information and facts we need. What we want from people
who stand before us and give a talk is that which data and information alone
cannot: meaning.
Remember we are living in a time when fundamental human talents are in
great demand. Anyone—indeed any machine—can read a list of features or
give a stream of facts to an audience. That’s not what we need or want. What
we yearn for is to listen to an intelligent and evocative—perhaps, at times,
even provocative—human being who teaches, inspires, or stimulates us with
knowledge and meaning, context, and emotion in a way that is memorable.
And this is where story comes in. Information plus emotion and visualization
wrapped in unforgettable anecdotes are the stuff that stories are made of.
If presentations were only about following a linear, step-by-step formula for
distributing information and facts, then no one would be complaining about
boring presentations today; after all, the majority of presentations still follow
just such a formula. And if designing visuals for your presentation were simply
a matter of following a list of rules, then why on earth should we keep wasting
our time creating slides and other multimedia? Why not simply outsource our
facts, outlines, and bullet points to someone who could do it more cheaply?
But presentations are not just about following a formula for transferring facts
in your head to the heads of those sitting before you by reciting a list of points
on a screen. (If it were, why not send an e-mail and cancel the presentation?)
What people want is something fundamentally more human. They want to hear
the story of your facts.
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Finding Your Voice
The voice of the storyteller is also important. We pay attention to well-spoken
narratives that sound human, that are spoken in a conversational voice.
Why do we pay more attention to conversational speech from a storyteller
or presenter? It may be because our brain—not our conscious mind—does
not know the difference between listening to (or reading) a conversational
narrative and actually being in a conversation with a person. When you are in a
conversation with someone, you are naturally more engaged because you have
an obligation to participate. Formal speech and writing devoid of any emotion
is extremely difficult to stay with for more than a few minutes. Your conscious
mind has to remind you to “stay awake, this is important!” But someone who
speaks in a natural, conversational style is far easier to stay engaged with.
Majora Carter speaks with a “human voice” at
the TED Conference in 2005, explaining her fight
for environmental justice in the South Bronx.
(Photo: TED/ leslieimage.com)
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Dana Atchley (1941–2000)
A Digital Storytelling Pioneer
Dana Atchley was a legend and pioneer in the field of digital storytelling. His clients
included Coke, EDS, Adobe, Silicon Graphics, and many others. He even worked
with Apple as a charter member of the AppleMasters program. In the ’90s. Atchley
was helping senior executives create emotional, compelling talks that used the
latest technology to create “digital stories” that connected with and appealed to
audiences in a more visceral, visual, emotional, and memorable way. If Atchley had
not passed away at age 59 in 2000, presentations—even in the world of business—
might be far more appropriate, engaging, and effective today. Here’s what Dana
Atchley said about digital storytelling:
“Digital storytelling combines the best of two worlds: the ‘new world’ of digitized
video, photography, and art, and the ‘old world’ of telling stories. This means the ‘old
world’ of PowerPoint slides filled with bullet point statements will be replaced by a
‘new world’ of examples via stories, accompanied by evocative images and sounds.
Here’s what Dan Pink, writing for Fast Company, said about Dana Atchley and his
mission in this excerpt from a 1999 article titled “What’s Your Story?”
“[W]hy does communication about business remain so tedious? Most businesspeople
describe their dreams and strategies—their stories—just as they’ve been doing
it for decades: stiffly, from behind a podium, and maybe with a few slides. Call
it ‘Corporate Sominex. Digital storytelling is more than a technique. In fact, it’s
become something of a movement among both artists and businesspeople.
This bit from the Fast Company article makes the future of business presentations
sound so promising. I get excited reading this and thinking about the possibilities.
Yet, since 1999, how much has really changed? Some people today are indeed using
digital technology in presentations the way Atchley envisioned. But there is such a
long, long way to go before we rid the business world of the “corporate Sominex”
phenomenon.
Learn more about Dana Winslow Atchley III and his brilliant contributions on the
Next Exit website: www.nextexit.com.
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Chapter 4 Crafting the Story
The Process
The problem with slideware applications—PowerPoint, in particular, because
it’s been around longer and influenced a generation—is that they have, by
default, guided users toward presenting in outline form with subject titles and
bullet points grouped under each topic heading. This is similar to the good ol’
topic sentence in a high school composition class. It seems logical enough,
but it is a structure that makes the delivery of the content utterly forgettable
for the audience. Storyboarding can help. If you take the time in this part of
the preparation stage to set up your ideas in a logical fashion in storyboard
format, you can then visualize the sequential movement of your content
narrative and the overall flow and feel of the presentation.
Because you have already identified your core message away from the
computer, you can now begin to create a storyboard that will give shape to the
story of your short presentation. Storyboards have their origins in the movie
industry but are used often in business, particularly in the field of marketing
and advertising.
One of the simplest and most useful features of PowerPoint and Keynote is
the Slide Sorter view (Light Table view in Keynote). You can take your notes
and sketches and create a storyboard directly in PowerPoint or Keynote, or you
can remain “analog” a bit longer and draft a storyboard on paper or by using
Post-its or a whiteboard, etc.
Each situation and each individual is different, and there are indeed many
paths to better presentations, including better preparation. My personal
approach moving from rough analog sketches to digital slides is not uncommon
at all. I have been surprised, however, that for the most part, individual
professionals, entrepreneurs, and students usually just open up slideware, type
about a dozen subject slides, and then fill them with talking points. This is not
an effective approach, nor is it a method I recommend although it is common.
Below is the five-step approach I usually take. I sometimes skip the
third and fourth steps, but I find it works well when a group is planning the
presentation. For students working on a group presentation, step 3 is vital.
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Presentation Zen
Step 1
Brainstorming. Step back, go analog, get away from
the computer, tap into the right brain, and brainstorm
ideas. You need not show restraint here. Editing comes
later. In brainstorming, quantity matters. Here, I put
ideas down on cards or sticky notes and place them on
a table or whiteboard. This is something you can do by
yourself or in a group. When working in a group, do not
judge others’ ideas. Simply write them down and place
them with the others for the time being. At this stage,
even crazy ideas are OK because the offbeat ideas may
lead to more practical yet still compelling supporting
ideas later on. As the great Linus Pauling once said, “The
best way to have a good idea is to have a lot of ideas.”
Step 2
Grouping and identifying the core. In this step, I look to
identify one key idea that is central (and memorable)
from the point of view of the audience. What is the
“it” that I want them to get? I use “chunking” to group
similar ideas while looking for a unifying theme. The
presentation may be organized into three parts, so first
I look for the central theme that will be the thread
running through the presentation. There is no rule
that says your presentation should have three sections
or three “acts.” However, three is a good number to
aim for because it is a manageable constraint and
generally provides a memorable structure. Regardless
of how many sections I use, there is only one theme.
It all comes back to supporting that key message. The
supporting structure—the three parts—
is there to back
up the core message and the story.
Participants in a Presentation Zen seminar
at the Kyoto Institute of Technology in Japan
begin to group and identify core messages
after their brainstorming session.
Brainstorming
off the grid
away from the computer.
This is very much a nonlinear process, and the more
ideas the better. Here ideas are suggested and quickly
jotted down on Post-it notes.
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Chapter 4 Crafting the Story
Step 3
Storyboarding off the computer. I take the Post-it notes roughly arranged in step
2 and lay them out in a sequence. The advantage of this method (compared
to the Slide Sorter view in PowerPoint or the Light Table view in Keynote) is
that I can easily add content by writing on an additional Post-it and sticking
it under the appropriate section without ever losing sight of the structure
and flow. In software, I have to switch to Slide mode to type or add an image
directly on a slide and then go back to the Slide Sorter mode to see the big-
picture structure. Alternatively—and this is very popular with my Japanese
business students—you can print out blank slides, 12 slides per sheet, which
essentially gives you a larger version of a Moleskine Storyboard. If you want
larger slides, you can print out nine slides or six. You then can tape these to
the wall or spread them out on the desk, keeping them in a notebook when
you’re done. As shown below, you can sketch your visuals and write down your
key points in a printed version of slideware notes.
After eliminating many ideas created in their
brainstorming session, these participants in
Japan begin to build the structure of their
presentation by arranging their messages
in sequence. This part is still a bit messy as
they are continuing to eliminate and add new
ideas to improve their overall story.
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Presentation Zen
A sample of just eight slides from a
section of a presentation on audience
engagement, citing some of the ideas
from the book Brain Rules by John
Medina. I am not going to win an art
competition for my quick sketches,
but that does not matter. These rough
sketches are just for me. (Image shown
here is of the Presentation Zen
Storyboarding Sketchbook (New
Riders).Later, I used them to assemble
simple visuals on the computer (opposite
Step 4
Sketch your visuals. Now that you have identified a clear theme, a core
takeaway message, and two or three sections containing an appropriate
amount of detail (including data, stories, quotes, facts, and so on), you
can begin to think about visuals. How can you visualize your ideas to make
them more memorable and accessible to your audience? Using a sketchbook
and sticky notes, or even scratch paper, begin to change the words on your
paper or sticky notes into rough sketches of images—images that eventually
will become high-quality photography, quantitative displays, charts, slides
featuring quotations, etc. You can use some of the same sticky notes to sketch
the rough visualizations you used in step 3, and you can replace some of those
notes with new sticky notes.
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Presentation Zen
Step 5
Storyboarding on the computer. If you have a clear sense of your structure, you
can skip steps 3 and 4 and start building the flow of your presentation directly
in slideware (though I recommend going through those storyboarding and
sketching steps if the stakes of the presentation are high). Create a blank slide
using a template of your choosing (or the simplest version of your company’s
template if you must use it). I usually choose a blank slide and then place a
simple text box inside it with the size and font I’ll use most often. (You can
create multiple master slides in PowerPoint and Keynote.) Then I duplicate
several of these slides because they will contain the visual content of my
presentation: short sentences or single words, images, quotes, charts and
graphs, etc. The section slides—what presentation guru Jerry Weismann calls
bumper slides—should be a different color with enough contrast that they
stand out when you see them in the Slide Sorter view. You can have these
You can also use your ideas generated in step 3 to
create rough sketches in printed blank slides from your
slideware. In this example, key points of the narration
behind each visual are written on the side. These
sketches became the slides on the right.
Shown here are the title slide,
the “hook, and the roadmap of
the talk. The actual “hook” and
background section of the obesity
problem covered several slides
before I introduced the roadmap/
outline. (Images used in these
slides from iStockphoto.com.)
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Chapter 4 Crafting the Story
ABOVE Rough outline from step 2 for a
presentation I created on presentation delivery called
“The Naked Presenter. Here, I used a simple pad
instead of Post-it notes. However, from the ideas on
this pad, I sketched rough visuals and put down key
words on Post-it notes to build the structure just as in
step 4 (not shown here).
RIGHT The start of the storyboarding process
in step 5 for the same presentation. Although the
sketches from step 4 are not shown here, from the
outline structure from step 2, you can see the simple
structure before slides were added to the appropriate
sections. The total number of slides ended up being
more than 200.
slides hidden, so you see them only when planning in Slide Sorter view if you
prefer; however, in my case, these slides will serve to give visual closure to one
section and open the next section.
Now that I have a simple structure in the Slide Sorter view, I can add visuals
that support my narrative. I have an introduction in which I introduce the
issue or “the pain” and introduce the core message. I then use the next three
sections to support my assertions or “solve the pain” in a way that is interesting
and informative but that never loses sight of the simple core message.
Nancy Duarte
CEO of Duarte, Inc., the world’s leading presentation and story firm.
Clients include the greatest brands and thought leaders in the world.
Nancy Duarte talks about storyboards and the process
of presentation design.
Much of our communication today exhibits the
quality of intangibility. Services, software, causes,
thought leadership, change management, company
vision—they’re often more conceptual than
concrete, more ephemeral than firm. And there’s
nothing wrong with that. But we regularly struggle
when communicating these types of ideas because
they are essentially invisible. It’s difficult to share
one’s vision when there’s nothing to see. Expressing
these invisible ideas visually, so they feel tangible
and actionable, is a bit of an art form, and the best
place to start is not with the computer. A pencil
and a sheet of paper will do nicely.
Why take this seemingly Luddite approach?
Because presentation software was never
intended to be a brainstorming or drawing tool.
The applications are simply containers for ideas
and assets, not the means to generate them. Too
many of us have fallen into the trap of launching
our presentation application to prepare our
content. In reality, the best creative process
requires stepping away from technology and
relying on the same tools of expression we grew
up with—pens and pencils. Quickly sketch lots of
ideas. These can be words, diagrams, or scenes;
they can be literal or metaphorical. The only
requirement is that they express your underlying
thoughts. The best thing about this process is that
you don’t need to figure out how to use drawing
tools or where to save the file. Everything you
need you already have (and don’t say you can’t
draw; you’re just out of practice). This means
you can generate a large quantity of ideas in a
relatively short amount of time.
For me, one idea per sticky note is preferable.
And I use a Sharpie. The reason? If it takes more
space than a Post-it and requires more detail than
a Sharpie can provide, the idea is too complex.
Simplicity is the essence of clear communication.
Additionally, sticky notes make it easy to arrange
and rearrange content until the structure and
flow feels right. On the other hand, many people
on my team use a more traditional storyboarding
approach, preferring to linearly articulate detailed
ideas. That’s fine, too. The point is not to prescribe
exactly how to work but to encourage you to
generate a lot of ideas.
Often ideas come immediately. That’s good, but
avoid the potential pitfall of going with the first
thing that comes to mind. Continue to sketch and
force yourself to think through several more ideas.
It takes discipline and tenacity—especially when
it feels like you solved it on the first try. Explore
words and word associations to generate several
ideas. Use mind-mapping and word-storming
techniques to create yet more ideas (digital natives
might prefer mind-mapping software for this phase).
Stronger solutions frequently appear after four or
five ideas have percolated to the top. Continue
generating ideas even if they seem to wander
down unrelated paths; you never know what you
might find, after all. Then, once you’ve generated
www.duarte.com
an enormous amount of ideas, identify a handful
that meet the objective of the vision or concept
you’re trying to communicate. It matters less what
form they take at this point than that they get your
message across.
By the way, cheesy metaphors are a cop-out. If
you feel tempted to use a picture of two hands
shaking in front of a globe, put the pencil down,
step away from the desk, and think about taking
a vacation or investigating aromatherapy. Push
yourself to generate out-of-the-box ideas. Take
the time and spend the creative energy because
the payoff will be a presentation people not only
remember, but one they take action on.
Now, begin to sketch pictures from the ideas.
These sketches become visual triggers that spark
more ideas. The sketching process should be loose
and quick—doodles really. Generate as many
pictures as you can. In this way, sketching serves
as proof-of-concept because ideas that are too
complex, time consuming, or costly will present
themselves as ripe for elimination. Don’t worry
about throwing things away—that’s why you
generated a lot of ideas in the first place. In fact,
you’re ultimately going to have to throw all of them
away except for one (designers recognize this as
the destructive aspect of the creative process; it’s
a good thing). Some of the ideas you generate may
require multiple scenes built across a few slides
versus a snapshot on a single slide. On the other
hand, sometimes it’s as simple as using the perfect
picture or diagram. Focus on whatever works best,
not on the idea that’s easiest to execute.
Be prepared to enlist the help of a designer. (You
did plan far enough ahead to make sure you’ve got
one available, right?) There’s no shame in seeking
professional help; what’s important is effective
communication, regardless of whether or not you
have the skill set to execute it.
Brainstorming with Nancy Duarte (bottom right) and two of her
staff, Ryan and Michaela, at Duarte headquarters in Silicon Valley.
Moxie Software
www.moxiesoftware.com
Many times the best concept doesn’t exist
as a ready-to-go stock photo. Some ideas
are so unique, you have to create them from
scratch—creating a memorable visual.
Duarte, Inc. created multiple concepts for
Moxie Software. The client picked Concept 2
shown on the opposite page. All of Duarte's
planning and ideating was done by hand so
that they would not be restricted by cliché
concepts.
Design: Duarte, Inc.
Concept 1 The Illustrations and
scenes were made out of yarn. Each
slide connects to the next which gives
an illusion of panning through a scene
when transitioning to the next frame.
Concept 2 This concept
required photography to be taken
in-house at Duarte, Inc. and
many of the images were custom-
designed to create the desk and
office scenes as an environment.
If you feel tempted to use a picture
of two hands shaking in front of a
globe, put the pencil down, step
away from the desk, and think about
taking a vacation or investigating
aromatherapy.
—Nancy Duarte
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Chapter 4 Crafting the Story
Editing and Restraint
I am a bit of a Star Wars geek. Over the years, as I’ve learned more about
the incredible creativity (and hard work) behind Lucas’s films, I realized
we mere mortals can learn much about presentations (which are essentially
opportunities to tell our story) by listening to the advice of master storytellers
such as George Lucas.
As I researched the numerous interviews over the years of Lucas talking
about the making of the Star Wars films, one key idea often discussed was the
importance of editing like mad to get the story down to about two hours. To do
this, they scrutinized every scene to make sure that it actually contributed to
the story—no matter how cool it was. If, during the editing process, a scene
was judged to be superfluous to the story in any way, it was cut (or trimmed if
the length was the only problem). They were very keen on keeping to the two-
hour format because this was in the best interest of the audience.
We have all seen scenes from movies that left us scratching our heads
wondering how they contributed to the story. Perhaps the director felt the
scene was so technically cool or difficult to make that he just couldn’t stand
the thought of not including it in the film. But that would be a poor reason to
include a scene. As far as presentations go, we have all seen people include
data, facts, graphics, or a seemingly unrelated anecdote that just did not
contribute to the speaker’s overall point (which we were probably at a loss to
find anyway). Presenters often include superfluous items because they are
proud of their work and want to show it off even when it does not help support
the speaker’s particular point.
Moral of the story: Always keep the audience in mind by first keeping your
talk as short as you can and still doing an effective job telling your story.
Second, after you have prepared your presentation, go back and edit like
crazy, eliminating parts that are not absolutely crucial to your overall point or
purpose. You must be ruthless. When in doubt, cut it out.
It’s paramount that we be ruthless editors of our own material. We have to
make tough choices, choosing even not to do something (because it is not
meeting your standards, for example). The hardest thing can be deciding to
cut and even abandon material altogether, but it must be done.
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Presentation Zen
Many people are not good at editing their presentations because they are
afraid. They figure nobody ever got fired for including too much information.
Better safe than sorry, they say. But this leads to lots of material and wasted
time. Covering your butt by including everything under the sun is not the right
place to be coming from; it’s not the most appropriate motivation. It is, after
all, only a presentation, and no matter how much you include, someone will
say, “Hey, why didn’t you say _____!” Difficult people are out there, but don’t
play to them, and do not let fear guide your decisions.
Designing a tight presentation that has the facts right but does so by giving
simple, concrete anecdotes that touch people’s emotions is not easy work, but
it’s worth it. Every successful presentation has elements of story to it. Your job
is to identify the elements of your content that can be organized in a way that
tells a memorable story.
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Chapter 4 Crafting the Story
In Sum
•Makeyourideasstickybykeepingthingssimple,usingexamplesand
stories, looking for the unexpected, and tapping into people’s emotions.
•Apresentationisneverjust about the facts.
•Brainstormyourtopicawayfromthecomputer,chunk(group)themost
important bits. Identify the underlying theme, and be true to that theme (core
message) throughout the creation of the presentation.
•Makeastoryboardofyourideasonpaper—andthenusesoftwaretolayout
a solid structure that you can see.
•Showrestraintatalltimes,andbringeverythingbacktothecoremessage.
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Index
1-7-7 Rule, 142
3D effects, 140
A-B
agenda slides, 239
alignment principle, 177, 185
amplification, 125–127
Anderson, Chris, 12
Articulate Executive, The, 236
Art of Possibility, The, 225
asymmetrical designs, 166–168
Atchley, Dana, 94
Atkinson, Cliff, 69
attentiveness, 248
audience
apologizing to, 238–239
connecting with, 231–239, 242,
253–263, 276
dealing with hostile, 224
getting close to, 272–273
keeping attention of, 238, 248–249,
276
projecting yourself to, 240–244
Austin, Dennis, 10
Authentic Happiness, 256
authenticity, 90–91
balance, 166–168
beginner’s mind, 33–34
bento, 5, 6
big-picture thinking, 35, 45
bilingual visuals, 158–159
B key, 275
Brain Rules, 254
brainstorming, 48, 50, 52, 96
branding, 141, 192
Breeze, James, 163
Brenman, Jeff, 194
Buchholz, Dr. Ester, 57
Budo Secrets, 223
bullet points, 5, 95, 142–143
bumper slides, 100
Burns, Ken, 22
business documents, 22
busyness, 55–56
C-D
challenging assumptions, 237
child’s mind, 33–34
clutter, 9, 117, 141
cognitive load theory, 10
comics, 22, 125–127
communication
removing barriers to, 264–265
skills for effective, 22, 25
as transfer of emotion, 20
computer, as “bicycle for mind,” 46–47
computer-generated presentations, 10
Conceptual Age, 14–19
concreteness, 79, 102
conflict, 85
connection, techniques for making,
232–239
constraints, working with, 39–42
contrast, 86, 173–174, 185
contribution, 225–226
conversational voice, 93, 242
core message, 64–66, 74, 96
creativity, 31–37, 55–56, 287
credibility, 80
Crowley, James, 120
Crowley, Sandra, 120
curiosity, stimulating, 258–259
Curse of Knowledge, 78
Dakara nani, 66
Decker, Bert, 244
delivery techniques, 9, 223–224
design. See also presentation design
importance of, 132, 185
principles, 133-185
symmetrical vs. asymmetrical,
166–168
vs. decoration, 16
Design Book, The Non-Designer’s, 133,
177
digital storytelling, 94
documentaries, 22, 25, 84
documents vs. slides, 70–71
Dreams Time, 152
dress codes, 240, 251
Drucker, Peter, 74
Duarte, Nancy, 102–103
Dytham, Mark, 41
E-F
Eenfeldt, Andreas, 202
Einstein, Albert, 116, 258
ekiben, 5
elegance, 120
elevator test, 66
emotions, 20, 80, 87, 236, 254–256
empathy, 17, 64
empty space, 161–171, 185
engagement, audience, 253–263
entertainers, 249
enthusiasm, 37, 268
Everystockphoto.com, 152
eye contact, 242
faces, 163–165
face-to-face communication, 12
films, 22, 84, 107
Fisch, Karl, 194
Flickr Creative Commons Pool, 152
font size, 244
Fotolia, 152
G-H
Gaskins, Robert, 10
Gates, Bill, 117–118
Gerard, Alexis, 144
Getty Images, 152
Godin, Seth, 10, 20–21
Going Visual, 144
golden mean/ratio, 169
Goldstein, Bob, 144
Google Docs, 11
Grant, Tom, 231–232
graphic design, 86, 120, 131, 161, 173,
288
grids, 169–171
Grimes, Tom, 141
haiku, 42
handouts, 9, 21, 68–69
hara hachi bu, 248–249, 251
Heath, Chip, 78
Heath, Dan, 78
high-touch talents, 14, 19
humor, 237, 268
I-J
Ichiun, Odagiri, 9
If You Want to Write, 35, 219
image libraries, 51, 152
imagery, storytelling through, 22
Isaacson, Walter, 117, 267
iStockphoto.com, 51, 152, 208, 292
Japanese Streets, 152
Japanese tea ceremony, 115, 121
jazz, 232–235
Jobs, Steve, 46, 117–118, 217–219, 239,
267–271
judo, 223–224
295
Index
K-L
Kaku, Michio, 258
kamishibai, 88
Kamishibai Classroom, 88
Kano, Jigoro, 223, 224
kanso, 119. See also simplicity
Kawamura, Sachiko, 39
Kawana, Dr. Koichi, 119
Kawasaki, Guy, ix, x, 168, 244
Kennedy, John F., 79
Keynote, 11, 95, 97
Klein, Astrid, 41
Kumar, Sangeeta, 200
Landry, Chris, 196
languages, combining, 158–159
laughter, 237
Laws of Simplicity, The, 39
lecterns, 241, 264–265, 272–273, 279
left-brain thinking, 14, 20, 31
length, presentation, 248–249, 270
lighting, 276–277
Light Table view, 95, 97
limitations, working with, 39–42
live talks, 25
logos, 141
Loori, John Daido, 140
Lucas, George, 107
M-O
Made to Stick, 78
Maeda, John, 39
Mann, Merlin, 208
McCloud, Scott, 125, 127
McGowan, Tara, 88
McKee, Robert, 85
McLeod, Scott, 194
meaning aptitude, 19
Medina, Dr. John, 254
meditation, 215
Meerheimb, Jasper von, 39
memory, 254
Memory and Imagination, 46
message
making it stick, 78–81
presenting core, 64–66, 74
microphones, 242–243
mindfulness, 215–216
mirror neurons, 254–256
Mogi, Kenichiro, 259
moment, being in, 219, 225–228
Morgue File, 152
Moxie Software, 104–105
multimedia presentations, 9, 10, 13, 246,
267
Naked Presenter, The, 236
NASA Image Exchange, 152
naturalness, 7, 11, 25, 119, 217
negative space, 161
noise, 134, 138
Non-Designer’s Design Book, The, 133, 177
notes, presentation, 69
novelty, 237
numbers, 268. See also statistics
Okazaki, H. Seichiro, 223
“one-corner” style, 125
online video, power of, 12
P
passion, 226–227
Pecha Kucha method, 41, 286
pen and paper, 48, 50
Perera, Gihan, 262
performance, art of, 225, 231–232
personal stories, 236
Peters, Tom, 14, 153, 236
photo credits, 292–293
Picasso, Pablo, 31, 92
picture superiority effect, 144–159
Pink, Daniel, 14, 225
planning presentations, 45–75, 95–101
playfulness, 18
podiums, 264, 279. See also lecterns
Post-it notes, 52, 95, 97, 102
Powell, Richard, 42
PowerPoint
cognitive style to, 46
creating storyboards in, 95
creators of, 10
as document-creation tool, 5, 22, 71
misuse of, 10, 11, 46, 71, 95
unconventional approach to, 41
presentation, art of, 7, 9
presentation design, 131–185, 286, 288
presentation generation, 12
presentation handouts. See handouts
presentations
characteristics of effective, 11, 12, 25,
43
in “Conceptual Age, 14–23
crafting story for, 77
creativity in, 31–37
deciding on message for, 64–66
delivering, 223–224
editing, 107–108
length considerations, 248–249
Pecha Kucha method for, 41
planning (See planning presentations)
reading, 244–245
rules for improving, 20–21
showing structure of, 239
text vs. visuals in, 20
three components of, 69
using lectern for, 264–265
varying pace of, 270
presentation software, 11, 46. See also
PowerPoint
presentation techniques, 11
presentation technology, 11, 260
Presentation Zen
as approach, not method, 8, 25
and beginner’s mind, 33–35
letting go of the past, 23
principles of, 7, 25
Web site, 286
presenter(s)
how to become better, 286–288
and judo, 223–224
as performers, 225, 231–232
Steve Jobs as, 217–219, 266–271
for TED conference, 246–247
traits of good, 215–216, 225, 231–232,
267–271
for webinars, 262–263
Prezi, 11
professional designers, 48
projecting yourself, 240–245
proximity principle, 177, 185
PUNCH, 236–238
Q-R
quotations, 153–157
Really Bad PowerPoint, 10
remote control devices, 274
repetition, 175–176, 185
restraint, 7, 9, 11, 25, 107, 119
restrictions, working with, 39–42
Reynolds, Garr, contact information, 297
right-brain thinking, 14, 19, 20, 31, 35, 287
Rose, David S., 68
Rosling, Hans, 247, 259
royalty-free images, 152
rule of thirds, 169
296
Presentation Zen
S
Saad, Dr. Aisyah, 198
Seligman, Martin, 256
shibumi, 120
Shimizu, Eiji Han, 260
shizen, 119. See also naturalness
Shutter Stock, 152
signal-to noise ratio, 134–141, 185
simplicity, 115–129
amplification through, 125–127
and clear communications, 102
and comics, 125–127
and Presentation Zen, 7, 9, 11, 25
and sticky messages, 78, 79
and time considerations, 128
why it matters, 115–116
and Zen aesthetic, 119
sketches, 48, 50, 97, 98, 103
slide presentations. See also
presentations
creating good, 209
distributing printed version of, 68
number of slides for, 62
Presentation Zen approach to, 7–9
reading, 244–245
sample, 187–208
tools for creating, 11
vs. written documents, 70–71
for webinars, 262–263
when to use, 267
Slide Sorter view, 95, 97, 101
slideuments, 70–72
Slim, Pam, 205
software tools, 9, 11
solitude, 57
speaking ability, 12, 215–216
speeches, reading, 244–245
statistics, 85, 247
Stevens, John, 223
“sticky” messages, 78–81
story, 77–109
and authenticity, 90–91
in “Conceptual Age, 16
conflict in, 85
contrasts in, 86
elements to include in, 86–87
finding voice for, 93
making message stick with, 81
power of, 16, 77, 84–85
vs. information, 92
storyboards, 51, 95, 97, 100–101
storytelling. See also story
digital, 94
learning from masters of, 107
marginalization of, 16
principles, 86–87
visual, 22, 88
surprise, 236
Suzuki, Daisetz, 9, 218
Sweller, John, 10
symmetrical designs, 166–168
symphony aptitude, 17
T- U
Takahashi, Masayoshi, 206
tea ceremony, 115, 121
technology, presentation, 11, 260
TED
archives, 246
conference, 12, 13, 243, 246
events Web site, 286
templates, 46, 100, 141, 143, 175, 209
text size, 244
time constraints, 39, 128, 246, 248–249
time-saving features, software, 128
Toastmasters, 286
Toogood, Granville N., 236
transitions, 20, 61
Tufte, Edward, 134, 140
Turner, Mark, 16
Ueland, Brenda, 35, 219
Understanding Comics, 125
unexpectedness, 78, 79, 125, 236, 270
Universal Principles of Design, 144
V- W
video, power of online, 12
Visual Explanations, 134
visual literacy, 22
visuals
bilingual, 158–159
characteristics of good, 187
power of, 144–147
sample, 187–208
visual storytelling, 88
Wabi Sabi Simple, 42
wabi-sabi simplicity, 121–122, 125
Wabi-Sabi Style, 120
Webinar Smarts, 262
Weismann, Jerry, 100
whiteboards, 50–51, 95, 267
white space, 161–171, 185
Whole New Mind, A, 14, 19
Why Business People Speak Like Idiots,
253
Williams, Robin, 133, 177
wizards, 46
Y- Z
You’ve Got to Be Believed, 244
Zander, Benjamin, 225, 226–227, 228,
278
Zander, Rosamund, 225, 228
Zen
aesthetic values, 117–122, 119
and art of connection, 232–233
and art of mindfulness, 215–216
and attentiveness, 248
and beginner’s mind, 33–35
and empty space, 161
and judo principles, 223–224
Presentation (See Presentation Zen)
and professional communications, 7
and self-imposed constraints, 39–42
and simplicity, 115–116, 125
and Steve Jobs, 117–118
Zen and Japanese Culture, 218
Zen of Creativity, The, 140