mentation and small-scale evaluation, there remains work to
be done to further evaluate location-based group formation
with real users. The question remains open, if location and
time-restricted groups will be adopted by users of mobile
social networks. Another interesting direction of future
research is to link the two worlds of static and dynamic
groups. As dynamic group creation exploits user proximity,
the location information already available in MobilisGroups
can also be used to create groups of nearby users.
ACKNOWLEDGEMENT
We want to thank the many contributors of the
Mobilis platform for their conceptual and implementation
work. Alexandre Skyrme, Thomas Springer and Markus
Endler provided help regarding related work. Daniel Esser,
Maximilian Walther and the anonymous reviewers helped to
improve this article with their feedback.
REFERENCES
[1] foursquare, Inc., “foursquare,” http://foursquare.com/, 2010.
[2] Gowalla, Inc., “Gowalla,” http://gowalla.com/, 2010.
[3] Facebook, Inc., “Facebook Places,”
http://www.facebook.com/places/, 2011.
[4] Marco von Arb, Matthias Bader, Michael Kuhn, and Roger
Wattenhofer, “VENETA: Serverless Friend-of-Friend Detec-
tion in Mobile Social Networking,” in 4th IEEE International
Conference on Wireless and Mobile Computing, Networking
and Communications (WiMob), Avignon, France, 2008.
[5] Emiliano Miluzzo, Nicholas D. Lane, Kristof Fodor, Ronald
Peterson, Hong Lu, Mirco Musolesi, Shane B. Eisenman,
Xiao Zheng, and Andrew T. Campbell, “Sensing Meets
Mobile Social Networks: The Design, Implementation and
Evaluation of the CenceMe Application,” in The 6th ACM
Conference on Embedded Networked Sensor Systems (Sen-
sys), Raleigh, NC, USA, 2008.
[6] Daniel Schuster, Thomas Springer, and Alexander Schill,
“Service-based Development of Mobile Real-time Collab-
oration Applications for Social Networks,” in First Inter-
national Workshop on Communication, Collaboration and
Social Networking in Pervasive Computing Environments
(PerCol), Mannheim, Germany, 2010.
[7] Andoni Lombide Carreton, Dries Harnie, Elisa Gonzalez
Boix, Christophe Scholliers, Tom Van Cutsem, and Wolf-
gang De Meuter, “Urbiflock: An experiment in Dynamic
Group Management in Pervasive Social Applications,” in
First International Workshop on Communication, Collabora-
tion and Social Networking in Pervasive Computing Environ-
ments (PerCol), Mannheim, Germany, 2010.
[8] Charles M. Gartrell, “SocialAware: Context-Aware Multime-
dia Presentation via Mobile Social Networks,” Master Thesis,
University of Colorado, Department of Computer Science,
2008.
[9] TU Dresden, “Mobilis - A Service Platform for Collaborative
Social Applications,” http://mobilisplatform.sourceforge.net/,
2010.
[10] “XMPP Standards Foundation,” http://xmpp.org, 2011.
[11] S. Ben Mokhtar and L. Capra, “From pervasive to social
computing: algorithms and deployments,” in ICPS ’09: Pro-
ceedings of the 2009 international conference on Pervasive
services, London, United Kingdom, 2009.
[12] K. A. Li, T. Y. Sohn, S. Huang, and W. G. Griswold,
“Peopletones: a system for the detection and notification
of buddy proximity on mobile phones,” in MobiSys ’08:
Proceeding of the 6th international conference on Mobile
systems, applications, and services, Breckenridge, CO, USA,
2008.
[13] A.-K. Pietiläinen, E. Oliver, J. LeBrun, G. Varghese, and
C. Diot, “MobiClique: middleware for mobile social network-
ing,” in WOSN ’09: Proceedings of the 2nd ACM workshop
on Online social networks, Barcelona, Spain, 2009.
[14] M. Motani, V. Srinivasan, and P. S. Nuggehalli, “PeopleNet:
engineering a wireless virtual social network,” in MobiCom
’05: Proceedings of the 11th annual international conference
on Mobile computing and networking, Cologne, Germany,
2005.
[15] S. B. Mokhtar, L. McNamara, and L. Capra, “A middleware
service for pervasive social networking,” in M-PAC ’09:
Proceedings of the International Workshop on Middleware
for Pervasive Mobile and Embedded Computing, Urbana
Champaign, Illinois, 2009.
[16] Quentin Jones and Sukeshini A. Grandhi, “P3 Systems:
Putting the Place Back into Social Networks,” IEEE Internet
Computing, vol. 9, pp. 38–46, 2005.
[17] R. Grob, M. Kuhn, R. Wattenhofer, and M. Wirz, “Cluestr:
mobile social networking for enhanced group communica-
tion,” in GROUP ’09: Proceedings of the ACM 2009 interna-
tional conference on Supporting group work, Sanibel Island,
Florida, USA, 2009.
[18] Ignite Realtime, “Smack API,”
http://www.igniterealtime.org/projects/smack/, 2011.
[19] Joe Hildebrand, Peter Millard, Ryan Eatmon, and Peter Saint
Andre, “XEP-0030: Service Discovery,” XMPP Standards
Foundation, Tech. Rep., 2008.