The Impacts of Home-Court Advantage in the NBA
Wesley Chang & Michael Ran
Professor Gary Smith
Pomona College
Department of Economics
1 May 2021
Chang and Ran
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Abstract
Objective. In the 2019-2020 NBA season, the NBA invited the top teams to compete in a
“bubble” that stripped away the traditional home-court advantages of fans, travel, court
familiarity, and referee bias. This bubble provided a natural experiment where we could analyze
the effects of home-court advantage. In this paper, we were interested in finding the root causes
of home-court advantages and their precise impact on wins, free throw shooting percentages, and
fouls called.
Methods. To investigate the causes of home-court advantage, an analysis of over twenty
years of NBA data was used. We ran logistic regressions on wins, and linear regressions on free
throw shooting percentages and fouls called.
Results. The number of fans, travel distance, and quality of team all had effects on home-
court advantage. In the bubble, the away team’s win percentage increased by 3 percentage
points. The free throw shooting percentages increased by 2.3% and there were 9% fewer fouls
for the away team and 5% fewer for the home team.
Conclusions. Although fans, travel, and familiarity all affect home-court advantage, the
largest factor is the quality of teams. This suggests that teams should focus on their performance
and development, worrying less about the location of their games.
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I. Introduction
“Bryant for the win… BANGGG!” 20,000 rowdy fans scream and cheer as their team
earns a victory in the National Basketball Association (NBA) playoffs. Home-court advantage is
the psychological and sometimes biased benefit that the home team experiences due to the
familiarity of the arena and encouragement of their fans. In Major League Baseball, the home
team has a better understanding of the dynamics of their field and bats last. In the National
Hockey League, the home team can have more favorable matchups with “last-change” rules and
can have face-off advantages. In the National Football League, the types of stadiums—indoor or
outdoor/turf or grass—influence how athletes play and prepare. In the NBA, there are no
possession advantages, but there are other factors of floor design and lighting that benefit teams.
Out of the four major American sports, home-court advantage has the largest effects on NBA
teams, with the home teams winning 58-60% of their regular-season games, compared to low-
50% in the other major sports. NBA teams have a goal of winning as many regular-season games
so that they may have home-court advantage in the playoffs, where the higher-seeded team has
the benefit of playing at home four times compared to three.
In 2020, the season abruptly stopped due to the novel Coronavirus outbreak (COVID-19).
Approximately half a year later, the NBA invited the top teams to compete in a “bubble” to
finish a modified regular season and playoffs without fans, travel, and distractions. With this
natural experiment, the impacts of home-court advantage were stripped away, and as a result,
there were games with the biggest upsets in over 27 years with the Brooklyn Nets (predicted
18.5-points spread) defeating the Milwaukee Bucks and a fifth-seeded Miami Heat advancing to
the NBA Finals. The start of the new 2020-2021 season has also been unique, with limited to no
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fans at games (with a few stadiums allowing a limited number of fans). So far 80% through this
season, approximately a third of the teams have a better record away than at home.
Despite the results of home-court advantage, researchers have not directly tested whether
home-court advantage has held given the additional data that these past two unique seasons
provide. This paper will contribute to the existing research incorporating new data on home-court
advantage. Our goals are to find the root cause of home-court advantage—may it be fans, travel,
the strength of teams—and see their precise influences on wins, free throw shooting percentage,
and referee fouls called. Upon finding our results, we will offer suggestions on league policies to
create more equal playing terms in a year where only some arenas have fans. We hypothesize
that the home court phenomenon is legitimate and is most largely impacted by crowd sizes and
travel time. Accordingly, we also hypothesize that in the bubble, home-court advantage will have
less of an effect on wins, free throw shooting percentage, and fouls without the impacts of
crowds and travel.
This paper is structured as follows: in Section II, we provide a brief overview of relevant
literature. We describe our methodology in Section III. In Section IV, we will test our data and
evaluate the results of our findings. Section V discusses the tests, relevant trends, and further
implications on the NBA. We will conclude with a summary of the major results of our research.
The appendix section will include the key highlights of our results, along with graphical data.
II. Literature Review
It is widely agreed upon that athletes and home teams have a greater probability of
winning at home. Stefani (2008) also concluded that home-court advantage is even stronger
during the high-pressure championship and playoff games, compared to regular season seed
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games. Given the quantifiable data that proves the existence of home-court advantage, most
work focuses on the causes of the advantage. This home-court advantage phenomenon is seen in
any organized sport; however, it varies among sports. Researchers point out psychological
phenomena, crowd effects, facility/location familiarity, travel factors, and officiating decisions
that impact home-court advantage (Carré et al., 2006; Carron et al, 2005; Nevill and Holder
1999; and Pollard, 2008). In the following paragraphs, we will synthesize each of these effects.
Psychological factors play a role in the preparation and mindsets going into games for
both players and coaches. Some argue that it provides a placebo effect for players’ performances
and mental attitudes, giving the home team a self-perpetuating benefit because they feel like it
does (Belhumer, 2013; Pollard, 2008). Athletes also want to protect their home court,
demonstrated by a territorial response that boosts their testosterone levels when they play at
home while having a decreased testosterone in away games (Carré, 2009; Carré et al., 2006;
Neave and Wolfson, 2003; Pollard, 2008). Additionally, players were also shown to have higher
pre-game cortisol (stress) levels when playing at home, suggesting that they may have pressures
to perform at home (Carré, 2009).
One of the most studied factors within home advantage is the research on crowds and
attendance. Research has suggested that a primary benefit of home-court advantage is
attributable to the social support from the audience (Pollard, 2008; Schwartz and Barsky, 1977).
Home teams are more successful when they play in front of a large fan base that supports and
encourages them. Due to the closeness and compactness of fans in indoor arenas, fans provide
extra motivation with amplified noise (Schwartz and Barsky, 1977). Greer (1983) found that for
both home and visiting teams, crowd reactions have a direct correlation to their performance—
specifically, the louder the crowd noise, the better the performance of the home team, and the
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worse the away team performs. Goldman and Rao (2012) have found that the home teams are
stronger with aggressive, effort-based plays, like offensive rebounding in pressure-packed
moments (end of close games), with the home crowd cheering them on. Meanwhile, the road
team shows no relationship between performance and pressure, demonstrating an asymmetric
impact on the crowd and audience.
A team’s familiarity with the city and arena also influences their performance. Pollard
(2002) tested this theory by analyzing teams that moved arenas. He found that teams had a
higher winning percentage in their final year before moving arenas, which resulted in a roughly
25% loss of home-court advantage when they relocated to a new, unfamiliar court. Additionally,
each court has its distinct advantages and feel. For example, the Brooklyn Nets have a unique
herringbone pattern, the Charlotte Hornets have lighter/darker patches forming a honeycomb
design, the Orlando Magic have a parquet pattern, and many teams have two-toned colored
floors. Lighting reflects on each piece of the flooring in a different manner and players may be
more accustomed to one over another (Newcomb, 2015). Most uniquely, the Boston Celtics’ TD
Garden is a court that does not use the traditional hard maple for their floors like all other teams.
In contrast, their floor uses red oak which has a different feel and bounce (with red oak being
12% lighter than normal maple). As a result, it takes more energy to retain the same ball bounce,
with some athletes preferring a harder surface and some preferring a lighter surface.
Teams also prefer to host games because they want to be in their familiar environments,
avoid travel, and sleep in their own beds. Traveling impacts rest and the schedule of games
played in the NBA. Goumas (2013) has found that home-court advantage is intensified by
20% for each time zone crossed due to factors like jet lag. Additionally, teams that travel more
than 200 miles for their games have a higher probability of a loss when playing at an opponent’s
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arena (Carré et al., 2006). Studies have also shown that due to the NBA’s scheduling of road
games, the lack of rest for the road team is an advantage for the home team (Entine and Small,
2008). Traveling to teams with the highest elevation—the Denver Nuggets and the Utah Jazz—
prove to be the most difficult for teams (Lopez et al., 2017). In a recent study utilizing data from
the NBA bubble, without travel, team shooting accuracy and rebounding increase, with a link to
the team’s steadiness of circadian rhythm (McHill and Chinoy, 2020).
Referee bias and decision making is an additional factor that contributes to the benefit of
the home teams. Even though referees do not have their designated home court, their
psychological states are considered responsive to the support of the home audience: they do
not like to be booed so they are inherently biased on calls. Officials may want to appease a
crowd and may respond to crowd noise and reactions in a way that favors the home team
(Downward and Jones, 2007). In an experimental study isolating the sound and noise of crowds,
officials have been found to favor the home teams, awarding them with 15.5% fewer foul calls
compared to the away team (Nevill et al, 2002). The location of the game feeds into the
psychological moods of the referees (Carron et al., 2005) and the crowd composition and their
proximity to the field affect the neutrality of refereeing (Dohmen, 2008). In another study
using the NBA’s database of calls from the last two minutes of close games (games within 5
points or less), researchers have found that the home team benefits the majority of the time from
correct calls, incorrect no-calls (referees letting teams get away with infraction), and incorrect
calls (referees making a mistake on their calls). With more incorrect calls and a higher quantity
of calls made against the away team, this study reaffirms that due to the judgmental crowds, the
officials are more influenced (Roeder, 2017).
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Overall, the existing studies show that fans and the game location has an impact on the
outcomes of teams and players. Although the research highlights the causes, there is no clear
research that shows the exact outcomes on performance. Our work will contribute to the existing
NBA home-court advantage literature while adding new data.
III. Methodology
III.i. Methodology for Data Collection
To determine if there are substantial effects of home-court advantage in the NBA, we
collected and analyzed data from the most recent twenty years of the league (2000-2021),
focusing on data from the NBA bubble (2020) and this COVID-influenced season (2020-2021).
All game logs and attendance records from these years were collected using two different scripts
that scraped basketball-reference.com with Python. Once the data was collected locally, we ran
numerous statistical tests on the data to try and quantify the effects of home court advantage. To
gather data on the travel distance between arenas so that we could test our theory regarding
travel’s impact on gameplay, we imputed the coordinates of each team’s arena to calculate the
distance between stadiums.
III.ii. Methodology for Tests
When evaluating home-court advantage, important factors include the win percentage,
free throw percentage, and fouls called. We ran three regressions based on these factors:
Y
wins
= α + β
1
DIST + β
2
FAN + β
3
BUB + β
4
HOME + β
5
TSCOR
+ β
6
OSCOR + β
7
WINMA + ε
Y
free throw percentage
= α + β
1
DIST + β
2
FAN + β
3
BUB + β
4
HOME + β
5
TSCOR
+ β
6
OSCOR + β
7
FTMA+ ε
Y
fouls
= α + β
1
DIST + β
2
FAN + β
3
BUB + β
4
HOME + β
5
TSCOR
+ β
6
OSCOR + β
7
FOULMA+ ε
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Where
Y
wins
= the predicted value on win percentage
Y
free throw percentage
= the predicted free throw percentage
Y
fouls called
=the predicted number of fouls called
DIST = Travel distance from previous game arena to current game arena
FAN = Number of fans at the arena
BUB = 1 if game played in NBA Bubble, = 0 if game is a regular NBA game
HOME = 1 if game is played at home, = 0 if played at opponent’s arena
TSCOR = 10-game moving average of the team’s points scored
OSCOR = 10-game moving average of the opponent’s points scored
WINMA = 10-game moving average of the team’s win percentage
FTPMA = 10-game moving average of the team’s free throw percentage
FOULMA = 10-game moving average of the team’s number of fouls
To test the effects of fans, we measured them on a spectrum where the away team has an
X number of fans. The home team would have its inverse, -X fans. For example, in a game
between the Houston Rockets (home) and the Los Angeles Lakers (away), the Rockets would
have -16,000 fans, with the Lakers having 16,000 fans rooting against them.
The recent performance of the teams also impacts how they perform. Stronger teams
performing well both at home and on the road may have more consistent numbers. To control for
the quality of the teams, free throw percentages, and the number of fouls, we calculated a
moving average of each team’s last ten games. Our rationale for looking at the last ten games is
to work with numbers corresponding with the NBA’s official standings data points (L10) and
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also using an aggregation of the last three “Power Rankings,” which ranks teams each week. We
also used the ten-game moving average of the team’s score and their opponent’s score to have a
sense of the average numbers each team puts up to gain additional data of their quality. In doing
so, we were able to filter out the “noise” from unexpected results or upsets. Using the moving
average data, the impacts of the upsets and short-term fluctuations of a team’s performance over
a specified period are mitigated. This was also applied to data on free throw percentage and fouls
called by referees.
To test the data on wins, we ran logistic regressions. To find the probability of classifying
a game as a win or a loss, we looked at how the independent variables affect wins. For our tests
on free throw percentage and fouls called, we ran linear regressions. We wanted to predict the
values of continuous variables of the free throw trends and numbers of fouls.
IV. Results
IV.i. Results from Regular NBA Seasons with Fans at Full Capacity
IV.i.1. Results from the Win Regression
Figure 1 (column 1) shows the results of the logistic regression on wins. To better
understand the coefficients of the regression, we exponentiated the model’s coefficients which
can be found in Figure 2. A key takeaway from this model is the importance that being the home
team plays on a team’s win percentage. This model suggests that the home team has a 51%
higher chance of winning ceteris paribus (with statistical significance at the 99% level). Another
variable found to be incredibly statistically significant in this model was the number of fans at a
given game. What this regression shows us is that for every 1,000 fans in the stadium, the
probability that the away team wins decreases by 1%. Conversely, the home team’s probability
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of winning increases by about 1% for every 1,000 fans in the stadium—demonstrating the
significant impact that fans have on the outcome of a basketball game. When looking at each
team’s moving win percentage, our proxy for the caliber of a team, we notice that this variable
holds most of the explanatory power of the model which makes sense given that the most
important factor that determines a game is the respective quality of each time. Had this not been
the case, a team full of amateurs would potentially stand a chance against a professional team if
they were the “home” team—a hypothetical that basketball viewers can agree is unrealistic.
IV.i.2. Results from the Free Throw Percentage Regression
The results from the free throw percentage regression (Figure 1, Column 2) also support
our hypothesis. The coefficients for the moving team score and the opponent’s team suggest that
teams that score more will have relatively higher free throw percentages than those who do not
and that teams who give up more points will have relatively lower free throw percentages, ceteris
paribus. The intuition behind this is that these two variables are serving as a proxy of the strength
of a team. As shown in Figure 3, good teams historically tend to shoot free throws at a better rate
than poor teams, which explains why we see the opposite directions (positive vs. negative) for
these coefficients. The positive coefficient of the bubble dummy variable also suggests teams’
free throw percentages increased by playing in the bubble. We also find that a team’s free throw
percentage is, surprisingly, predicted to be almost 1% lower when playing at home which could
potentially be explained by the added pressure of shooting in a quiet setting with the hopes of
thousands of fans on your back. However, it is important to note that this model struggled to
find statistical significance for nearly all independent variables, so the coefficients are not
necessarily accurate. The only two variables deemed statistically significant were a team’s
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moving average free throw percentage average and the distance the team traveled to the game.
The significance of distance can possibly be explained by how fatigue impacts a given player’s
ability to shoot free throws. However, this coefficient suggests that 1,000 miles of travel only
decreases a team’s average free throw percentage by a fifth of 1%, a negligible difference. So, in
other words, the thing that most highly impacts a team’s free throw percentage for a given game
is the team’s ability to hit free throws—regardless of the environment that they find themselves
playing in. Not only is this variable extremely statistically significant, but its coefficient is .98,
meaning a team with a hypothetical perfect free throw percentage average (100%) would be
predicted to make 98% of their free throws in a given game ceteris paribus. None of the other
independent variables match the explanatory power of this proxy for a team’s quality of free
throw shooting; other variables are only able to impact a team’s projected free throw percentage
by less than a few percentage points.
IV.i.3. Results from the Fouls Regression
The fouls regressions support our hypothesis that fans influence the number of fouls
called against the away team (Figure 1, Column 3). We find that being the home team decreases
the number of foul calls that a team is predicted to have by about half of a foul. Additionally, we
found that, as the away team, there is a positive correlation between fans at the stadium and fouls
called. For every 20,000 fans rooting against the away team, there is almost 1 more foul called
against the team. Similar to the other regressions, the variable with the largest explanatory power
is the team’s moving average of fouls called against them. Teams that have a history of playing
physical and fouling a lot are much more likely to have more fouls called on them in a given
game.
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IV.ii. Results from NBA Bubble Season and with None/Minimal Fans
The three aforementioned regressions align with our predictions that the NBA Bubble
minimizes the effects of distractions for teams, players, and referees in terms of wins, shooting
percentage, and the number of fouls called. Despite playing in the bubble, there was still a
designated home and away team. During these games, the teams would still have their team logo
on the courts and there would be virtual fans and sound effects that mimic the game sounds.
The away team’s winning percentage increased by 3 percentage points. In the bubble, the
free throw percentages increased by 2.3%, with the home team increasing by 2.1% and the away
team increasing by 2.4%. Without direct fans’ impact, the percentage chance of a player making
the free throw is increased for both teams. Furthermore, without the influence of fans, the
number of fouls called on teams is lowered. There were 9% fewer calls for the away team and
5% fewer calls for the home team, likely still influenced by the sound effects.
The results from the two-sample difference-in-probabilities test are quite telling. When
looking at the free throw shooting p-value table (Figure 4), we see that while there is no
significant difference between how teams shoot free throws at home and on the road, there is
incredible statistical significance in the difference between free throw shooting inside of the
bubble and outside of the bubble for teams playing at home and on the road. The personal foul p-
value table (Figure 5) reinforces our prior theories about how officiating bias could impact
games. The table shows us that there is a statistically significant difference between personal
fouls called on home and away teams outside of the bubble, personal fouls called on home teams
in and out of the bubble, and personal fouls called on away teams inside and outside of the
bubble. The only value in the table without statistical significance is looking at the difference in
fouls called on home and away teams in the bubble—a fascinating result. The results from the
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win p-value table (Figure 6) indicate that the difference in probabilities of winning for home and
away teams outside the bubble is statistically different. While the difference in win probability is
still significant for home and away teams, it should be noted that the difference is much less
statistically significant.
V. Discussion
In our study, we were able to test the effects of home-court advantage in a normal NBA
season and also the effects in an isolated and controlled season without fans and travel. Our final
results were relatively in line with our hypothesis with most of the independent variables moving
in the direction we predicted.
Notably, the moving average data for win percentage, free throw percentage, and fouls
called are the biggest factors for each team and game. This outcome shows that the main
influence on predictions of future games is the recent performance of previous games. In other
words, a team’s ability is the strongest advantage/disadvantage for factors that affect the
magnitude of home court. The higher-seeded teams have a higher percentage of winning no
matter what location they play in, the better shooting teams consistently shoot higher free throw
percentages at any arena, and teams that typically foul more may continue to foul more. This
implies that the quality of the teams, either home or away, can have a strong dictation of the
outcomes of wins, free throw shooting, and fouls called.
In the NBA bubble, team’s free throw percentages have increased. This factor could be
attributed to the lack of fans. With a lack of distractions and a quieter arena, players may be able
to better focus on their shot. There are fewer interferences for both teams without distractions
and the pressures of failing. This may also be due to depth perception: without fans, all the light
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in the arena is focused on the court, leaving the stands dark, which makes the net easier to see.
Additionally, there are also fewer foul calls in the bubble with no fans. This is in line with the
literature that suggests that home crowds influence referees in making calls.
These factors show that home-court advantage has less influence with none/few fans. In a
unique season like this year, teams may have other inspiration to perform well in the regular
season, perhaps to receive favorable matchups against teams of lower seeds, rather than fighting
to play at home.
However, there are also unexpected results from the regressions we ran. Within the wins
regression, the increased travel for games led to a positive outcome on wins. Literature suggests
that fatigue from travel and confusion with changed circadian rhythm should cause a decline in
performance, yet our results show that distance is a positive factor for winning percentage, which
cannot be explained by the existing literature. This factor may be because the distance also
includes flying back home, where the factors of playing at home outweigh the travel fatigue.
Our results also deviated where playing at home may not benefit free throw percentages. The
existing literature describes home crowds to benefit and boost the home team. Yet, our results
show that free throws decline. This may be due to how fans are more effective in energy plays,
but with focused shooting, the subtle movement of fans and added stresses and pressures to
impress may lead to choking. Another factor to note is that the sample size of games with
limited/no fans is continuously evolving with 5-10 games played each night. The later we run
each regression, the more data we have on the games for the 2020-2021 season.
Ultimately, in a unique season this year with the states dictating the fan attendance of
games, we propose two different solutions to implement during the playoffs. First, teams can go
back into a bubble, like last season where the effects of home-court advantage are stripped away.
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Second, arenas that are allowed fans should limit their fans based on the maximum capacity of
both teams. For example, if one team has a capacity of 5,000 fans and another has a capacity of
750 fans, both teams must limit capacity to 750 to equalize the effects. In the case that some
arenas do not have fans, the league should have policies where the team with fans have them sit
further back in the stands so their proximity and noise levels less affect the players’ performance.
These fans should also sit to the sides of the arena, where they do not affect the concentration of
players when they shoot free throws. These policies for the 2021 playoffs will still maintain the
effects of home-court advantage for the higher-seeded team but will lessen the impact that fans
have on a team. Referees will continue to be less biased and athletes will have fewer impacts due
to the crowd.
VI. Conclusion
Home-court advantage has always been a motivating factor for NBA teams to perform
well. With a better record than their opponents, teams have the home-court advantage in the
playoffs, where they may reap the benefits of playing an additional game at their familiar arena
with their supportive fans. The positive effects of playing at their home court also improve some
player’s mental preparedness. However, home-court advantage is not always available or
prevalent, as reflected in last year’s bubble season or this year’s COVID-restricted season.
Our results prove that our initial hypothesis that fans and travel influence home-court
advantage are correct, but we found that the quality of the teams is still the most important
attribute. The biggest factor is still a team’s dominance and consistent play in influencing wins,
free throw shooting, and fouls called, rather than the location or influence of others. The NBA
bubble highlighted these factors, demonstrating that in an equal playing field, referees may call
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less biased calls, but a team’s numbers are what will have the most impact on winning the
games. Teams should not rely on having the home court to win games but focus on each statistic
each game.
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Appendix
Figure 1: Regressions
Regression Results
(1)
(2)
(3)
Win
FT %
Fouls
Intercept
-2.642***
0.0173
1.0606*
(-11.504)
(1.543)
(2.476)
Team Score (MA)
-0.003
9.06E-05
-0.005
(-.065)
(.940)
(-1.225)
Opponent Score
(MA)
-0.002
-6.72E-05
0.0031
(-.052)
(-.766)
(.788)
Fans
-1.453e-05***
-1.95E-07
-3.48E-06
(-3.883)
(-1.292)
(.545)
Distance
3.69E-05
-1.78E-06
-2.53E-05
(2.206)
(-2.700)**
(-.900)
Bubble
0.0511
0.0048
-0.0849
(.558)
(1.298)
(-.538)
Home
0.4149**
-0.0068
-0.4828
(3.116)
(-1.278)
(-2.121)
Win % (MA)
4.9147***
(35.061)
FT % (MA)
0.9802***
(82.156)
FT % (MA)
0.9704***
(93.329)
Observations
26,544
26,544
26,544
z and t statistics in parenthesis:
* p < 0.05, ** p < .01, *** p <.001
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Figure 2: Exponentiated Win Coefficients
Intercept
0.071219
Team Score (MA)
0.9997
Opponent Score
(MA)
0.9998
Fans
0.999985
Distance
1.000037
Bubble
1.052428
Home
1.514219
Win % (MA)
136.27842
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Figure 3: Quality of Team vs Free Throw Percentage
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Figure 4: Free Throw Shooting P-Values
Free Throw P Values
Not in Bubble
In Bubble
Away
Home
Not in Bubble
Home
0.474
0.000***
In Bubble
Away
0.000***
0.798
* p < 0.05, ** p < .01, *** p <.001
Figure 5: Personal Foul P-Values
Personal Foul P Values
Not in Bubble
In Bubble
Away
Home
Not in Bubble
Home
0.000***
0.000***
In Bubble
Away
0.000***
0.272
* p < 0.05, ** p < .01, *** p <.001
Figure 6: Win P-Values
Win P Values
Not in Bubble
In Bubble
Away
Home
Not in Bubble
Home
0.000***
0.002**
In Bubble
Away
0.223
.042*
* p < 0.05, ** p < .01, *** p <.001
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